31 ::eglMakeCurrent(display_, EGL_NO_SURFACE, EGL_NO_SURFACE, context_);
41 const auto result = ::eglMakeCurrent(display_, EGL_NO_SURFACE, EGL_NO_SURFACE,
virtual const EGLContext & GetHandle() const
Context(EGLDisplay display, EGLContext context)
virtual bool IsCurrent() const
virtual bool MakeCurrent() const
virtual bool ClearCurrent() const