#include <fl_texture.h>
Public Attributes | |
GTypeInterface | g_iface |
void(* | set_id )(FlTexture *texture, int64_t id) |
int64_t(* | get_id )(FlTexture *texture) |
FlTexture:
#FlTexture represents a texture.
You can derive #FlTextureGL for populating hardware-accelerated textures or instantiate #FlPixelBufferTexture for populating pixel buffers. Do NOT directly implement this interface.
Definition at line 31 of file fl_texture.h.
GTypeInterface _FlTextureInterface::g_iface |
Definition at line 32 of file fl_texture.h.
int64_t(* _FlTextureInterface::get_id) (FlTexture *texture) |
Definition at line 36 of file fl_texture.h.
void(* _FlTextureInterface::set_id) (FlTexture *texture, int64_t id) |
Definition at line 34 of file fl_texture.h.