Flutter iOS Embedder
FlutterLaunchEngine.h
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// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef FLUTTER_SHELL_PLATFORM_DARWIN_IOS_FRAMEWORK_SOURCE_FLUTTERLAUNCHENGINE_H_
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#define FLUTTER_SHELL_PLATFORM_DARWIN_IOS_FRAMEWORK_SOURCE_FLUTTERLAUNCHENGINE_H_
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#import "
flutter/shell/platform/darwin/ios/framework/Headers/FlutterEngine.h
"
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/**
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* A lazy container for an engine that will only dispense one engine.
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*
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* This is used to hold an engine for plugin registration when the
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* GeneratedPluginRegistrant is called on a FlutterAppDelegate before the first
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* FlutterViewController is set up. This is the typical flow after the
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* UISceneDelegate migration.
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*
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* The launch engine is intended to work only with first FlutterViewController
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* instantiated with a NIB since that is the only FlutterEngine that registers
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* plugins through the FlutterAppDelegate.
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*/
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@interface
FlutterLaunchEngine
: NSObject
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/**
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* Accessor for the launch engine.
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*
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* Getting this may allocate an engine.
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*/
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@property
(nonatomic, strong, nullable, readonly)
FlutterEngine
*
engine
;
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/**
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* Take ownership of the launch engine.
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*
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* After this is called `self.engine` and `takeEngine` will always return nil.
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*/
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- (nullable
FlutterEngine
*)
takeEngine
;
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@end
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#endif
// FLUTTER_SHELL_PLATFORM_DARWIN_IOS_FRAMEWORK_SOURCE_FLUTTERLAUNCHENGINE_H_
FlutterEngine.h
FlutterEngine
Definition:
FlutterEngine.h:61
FlutterLaunchEngine
Definition:
FlutterLaunchEngine.h:23
-[FlutterLaunchEngine takeEngine]
nullable FlutterEngine * takeEngine()
Definition:
FlutterLaunchEngine.m:45
FlutterLaunchEngine::engine
FlutterEngine * engine
Definition:
FlutterLaunchEngine.h:29
shell
platform
darwin
ios
framework
Source
FlutterLaunchEngine.h
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