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ios_context_software.h
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef FLUTTER_SHELL_PLATFORM_DARWIN_IOS_IOS_CONTEXT_SOFTWARE_H_
6 #define FLUTTER_SHELL_PLATFORM_DARWIN_IOS_IOS_CONTEXT_SOFTWARE_H_
7 
8 #include "flutter/fml/macros.h"
10 
11 namespace flutter {
12 
13 class IOSContextSoftware final : public IOSContext {
14  public:
16 
17  // |IOSContext|
19 
20  // |IOSContext|
21  sk_sp<GrDirectContext> CreateResourceContext() override;
22 
23  // |IOSContext|
24  sk_sp<GrDirectContext> GetMainContext() const override;
25 
26  // |IOSContext|
27  std::unique_ptr<GLContextResult> MakeCurrent() override;
28 
29  // |IOSContext|
30  std::unique_ptr<Texture> CreateExternalTexture(int64_t texture_id,
31  NSObject<FlutterTexture>* texture) override;
32 
33  private:
34  FML_DISALLOW_COPY_AND_ASSIGN(IOSContextSoftware);
35 };
36 
37 } // namespace flutter
38 
39 #endif // FLUTTER_SHELL_PLATFORM_DARWIN_IOS_IOS_CONTEXT_SOFTWARE_H_
Manages the lifetime of the on-screen and off-screen rendering contexts on iOS. On-screen contexts ar...
Definition: ios_context.h:39
std::unique_ptr< GLContextResult > MakeCurrent() override
When using client rendering APIs whose contexts need to be bound to a specific thread,...
sk_sp< GrDirectContext > CreateResourceContext() override
Create a resource context for use on the IO task runner. This resource context is used by Skia to upl...
sk_sp< GrDirectContext > GetMainContext() const override
Accessor for the Skia context associated with IOSSurfaces and the raster thread.
std::unique_ptr< Texture > CreateExternalTexture(int64_t texture_id, NSObject< FlutterTexture > *texture) override
Creates an external texture proxy of the appropriate client rendering API.
int64_t texture_id