UndoHistory<T> class

Provides undo/redo capabilities for a ValueNotifier.

Listens to value and saves relevant values for undoing/redoing. The cadence at which values are saved is a best approximation of the native behaviors of a number of hardware keyboard on Flutter's desktop platforms, as there are subtle differences between each of the platforms.

Listens to keyboard undo/redo shortcuts and calls onTriggered when a shortcut is triggered that would affect the state of the value.

The child must manage focus on the focusNode. For example, using a TextField or Focus widget.

Inheritance

Constructors

UndoHistory({Key? key, bool shouldChangeUndoStack(T? oldValue, T newValue)?, required ValueNotifier<T> value, required void onTriggered(T value), required FocusNode focusNode, T undoStackModifier(T value)?, UndoHistoryController? controller, required Widget child})
Creates an instance of UndoHistory.
const

Properties

child Widget
The child widget of UndoHistory.
final
controller UndoHistoryController?
Controls the undo state.
final
focusNode FocusNode
The FocusNode that will be used to listen for focus to set the initial undo state for the element.
final
hashCode int
The hash code for this object.
no setterinherited
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
onTriggered → void Function(T value)
Called when an undo or redo causes a state change.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
shouldChangeUndoStack → (bool Function(T? oldValue, T newValue)?)
Called when checking whether a value change should be pushed onto the undo stack.
final
undoStackModifier → (T Function(T value)?)
Called right before a new entry is pushed to the undo stack.
final
value ValueNotifier<T>
The value to track over time.
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<UndoHistory<T>>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited