ScrollableState class

State object for a Scrollable widget.

To manipulate a Scrollable widget's scroll position, use the object obtained from the position property.

To be informed of when a Scrollable widget is scrolling, use a NotificationListener to listen for ScrollNotification notifications.

This class is not intended to be subclassed. To specialize the behavior of a Scrollable, provide it with a ScrollPhysics.

Implemented types
Mixed in types




axisDirection AxisDirection
The direction in which the widget scrolls.
read-only, override
notificationContext BuildContext
The BuildContext that should be used when dispatching ScrollNotifications. [...]
read-only, override
position ScrollPosition
The manager for this Scrollable widget's viewport position. [...]
storageContext BuildContext
The BuildContext that should be used when searching for a PageStorage. [...]
read-only, override
vsync TickerProvider
A TickerProvider to use when animating the scroll position.
read-only, override
context BuildContext
The location in the tree where this widget builds. [...]
read-only, inherited
hashCode int
The hash code for this object. [...]
read-only, inherited
mounted bool
Whether this State object is currently in a tree. [...]
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
widget Scrollable
The current configuration. [...]
read-only, inherited


build(BuildContext context) Widget
Describes the part of the user interface represented by this widget. [...]
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node. [...]
didChangeDependencies() → void
Called when a dependency of this State object changes. [...]
didUpdateWidget(covariant Scrollable oldWidget) → void
Called whenever the widget configuration changes. [...]
dispose() → void
Called when this object is removed from the tree permanently. [...]
setCanDrag(bool canDrag) → void
Whether the user can drag the widget, for example to initiate a scroll.
@protected, override
setIgnorePointer(bool value) → void
Whether the contents of the widget should ignore PointerEvent inputs. [...]
@protected, override
setSemanticsActions(Set<SemanticsAction> actions) → void
Set the SemanticsActions that should be expose to the semantics tree.
@protected, override
createTicker(TickerCallback onTick) Ticker
Creates a ticker with the given callback. [...]
deactivate() → void
Called when this object is removed from the tree. [...]
@mustCallSuper, @protected, inherited
initState() → void
Called when this object is inserted into the tree. [...]
@mustCallSuper, @protected, inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload. [...]
@mustCallSuper, @protected, inherited
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed. [...]
@protected, inherited
toDiagnosticsNode({String name, DiagnosticsTreeStyle style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
toString({DiagnosticLevel minLevel:}) String
Returns a string representation of this object.
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.


operator ==(dynamic other) bool
The equality operator. [...]