RenderTreeRootElement class abstract
A RenderObjectElement used to manage the root of a render tree.
Unlike any other render object element this element does not attempt to attach its renderObject to the closest ancestor RenderObjectElement. Instead, subclasses must override attachRenderObject and detachRenderObject to attach/detach the renderObject to whatever instance manages the render tree (e.g. by assigning it to PipelineOwner.rootNode).
- Inheritance
-
- Object
- DiagnosticableTree
- Element
- RenderObjectElement
- RenderTreeRootElement
- Implementers
Constructors
- RenderTreeRootElement(RenderObjectWidget widget)
- Creates an element that uses the given widget as its configuration.
Properties
- buildScope → BuildScope
-
A BuildScope whose dirty Elements can only be rebuilt by
BuildOwner.buildScope calls whose
context
argument is an Element within this BuildScope.no setterinherited - debugDoingBuild → bool
-
Whether the widget is currently updating the widget or render tree.
no setterinherited
- debugIsActive → bool
-
Returns true if the Element is active.
no setterinherited
- debugIsDefunct → bool
-
Returns true if the Element is defunct.
no setterinherited
- depth → int
-
An integer that is guaranteed to be greater than the parent's, if any.
The element at the root of the tree must have a depth greater than 0.
no setterinherited
- dirty → bool
-
Returns true if the element has been marked as needing rebuilding.
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- mounted → bool
-
Whether the Widget this context is associated with is currently
mounted in the widget tree.
no setterinherited
- owner → BuildOwner?
-
The object that manages the lifecycle of this element.
no setterinherited
- renderObject → RenderObject
-
The underlying RenderObject for this element.
no setterinherited
- renderObjectAttachingChild → Element?
-
Returns the child of this Element that will insert a RenderObject into
an ancestor of this Element to construct the render tree.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- size → Size?
-
The size of the RenderBox returned by findRenderObject.
no setterinherited
- slot → Object?
-
Information set by parent to define where this child fits in its parent's
child list.
no setterinherited
- widget → Widget
-
The configuration for this element.
no setterinherited
Methods
-
activate(
) → void -
Transition from the "inactive" to the "active" lifecycle state.
inherited
-
attachNotificationTree(
) → void -
Called in Element.mount and Element.activate to register this element in
the notification tree.
inherited
-
attachRenderObject(
Object? newSlot) → void -
Add renderObject to the render tree at the location specified by
newSlot
.override -
deactivate(
) → void -
Transition from the "active" to the "inactive" lifecycle state.
inherited
-
deactivateChild(
Element child) → void -
Move the given element to the list of inactive elements and detach its
render object from the render tree.
inherited
-
debugDeactivated(
) → void -
Called, in debug mode, after children have been deactivated (see deactivate).
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugExpectsRenderObjectForSlot(
Object? slot) → bool -
Whether the child in the provided
slot
(or one of its descendants) must insert a RenderObject into its ancestor RenderObjectElement by calling RenderObjectElement.insertRenderObjectChild on it.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
debugGetCreatorChain(
int limit) → String -
Returns a description of what caused this element to be created.
inherited
-
debugGetDiagnosticChain(
) → List< Element> -
Returns the parent chain from this element back to the root of the tree.
inherited
-
debugVisitOnstageChildren(
ElementVisitor visitor) → void -
Calls the argument for each child considered onstage.
inherited
-
dependOnInheritedElement(
InheritedElement ancestor, {Object? aspect}) → InheritedWidget -
Registers this build context with
ancestor
such that whenancestor
's widget changes this build context is rebuilt.inherited -
dependOnInheritedWidgetOfExactType<
T extends InheritedWidget> ({Object? aspect}) → T? -
Returns the nearest widget of the given type
T
and creates a dependency on it, or null if no appropriate widget is found.inherited -
describeElement(
String name, {DiagnosticsTreeStyle style = DiagnosticsTreeStyle.errorProperty}) → DiagnosticsNode -
Returns a description of the Element associated with the current build context.
inherited
-
describeMissingAncestor(
{required Type expectedAncestorType}) → List< DiagnosticsNode> -
Adds a description of a specific type of widget missing from the current
build context's ancestry tree.
inherited
-
describeOwnershipChain(
String name) → DiagnosticsNode -
Adds a description of the ownership chain from a specific Element
to the error report.
inherited
-
describeWidget(
String name, {DiagnosticsTreeStyle style = DiagnosticsTreeStyle.errorProperty}) → DiagnosticsNode -
Returns a description of the Widget associated with the current build context.
inherited
-
detachRenderObject(
) → void -
Remove renderObject from the render tree.
override
-
didChangeDependencies(
) → void -
Called when a dependency of this element changes.
inherited
-
dispatchNotification(
Notification notification) → void -
Start bubbling this notification at the given build context.
inherited
-
doesDependOnInheritedElement(
InheritedElement ancestor) → bool -
Returns
true
if dependOnInheritedElement was previously called withancestor
.inherited -
findAncestorRenderObjectOfType<
T extends RenderObject> () → T? -
Returns the RenderObject object of the nearest ancestor RenderObjectWidget widget
that is an instance of the given type
T
.inherited -
findAncestorStateOfType<
T extends State< (StatefulWidget> >) → T? -
Returns the State object of the nearest ancestor StatefulWidget widget
that is an instance of the given type
T
.inherited -
findAncestorWidgetOfExactType<
T extends Widget> () → T? -
Returns the nearest ancestor widget of the given type
T
, which must be the type of a concrete Widget subclass.inherited -
findRenderObject(
) → RenderObject? -
The current RenderObject for the widget. If the widget is a
RenderObjectWidget, this is the render object that the widget created
for itself. Otherwise, it is the render object of the first descendant
RenderObjectWidget.
inherited
-
findRootAncestorStateOfType<
T extends State< (StatefulWidget> >) → T? -
Returns the State object of the furthest ancestor StatefulWidget widget
that is an instance of the given type
T
.inherited -
forgetChild(
Element child) → void -
Remove the given child from the element's child list, in preparation for
the child being reused elsewhere in the element tree.
inherited
-
getElementForInheritedWidgetOfExactType<
T extends InheritedWidget> () → InheritedElement? -
Obtains the element corresponding to the nearest widget of the given type
T
, which must be the type of a concrete InheritedWidget subclass.inherited -
getInheritedWidgetOfExactType<
T extends InheritedWidget> () → T? -
Returns the nearest widget of the given InheritedWidget subclass
T
or null if an appropriate ancestor is not found.inherited -
inflateWidget(
Widget newWidget, Object? newSlot) → Element -
Create an element for the given widget and add it as a child of this
element in the given slot.
inherited
-
insertRenderObjectChild(
covariant RenderObject child, covariant Object? slot) → void -
Insert the given child into renderObject at the given slot.
inherited
-
markNeedsBuild(
) → void -
Marks the element as dirty and adds it to the global list of widgets to
rebuild in the next frame.
inherited
-
mount(
Element? parent, Object? newSlot) → void -
Add this element to the tree in the given slot of the given parent.
inherited
-
moveRenderObjectChild(
covariant RenderObject child, covariant Object? oldSlot, covariant Object? newSlot) → void -
Move the given child from the given old slot to the given new slot.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
performRebuild(
) → void -
Cause the widget to update itself.
inherited
-
reassemble(
) → void -
Called whenever the application is reassembled during debugging, for
example during hot reload.
inherited
-
rebuild(
{bool force = false}) → void -
Cause the widget to update itself. In debug builds, also verify various
invariants.
inherited
-
removeRenderObjectChild(
covariant RenderObject child, covariant Object? slot) → void -
Remove the given child from renderObject.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this element.
inherited
-
unmount(
) → void -
Transition from the "inactive" to the "defunct" lifecycle state.
inherited
-
update(
covariant RenderObjectWidget newWidget) → void -
Change the widget used to configure this element.
inherited
-
updateChild(
Element? child, Widget? newWidget, Object? newSlot) → Element? -
Update the given child with the given new configuration.
inherited
-
updateChildren(
List< Element> oldChildren, List<Widget> newWidgets, {Set<Element> ? forgottenChildren, List<Object?> ? slots}) → List<Element> -
Updates the children of this element to use new widgets.
inherited
-
updateSlot(
Object? newSlot) → void -
Called by updateSlotForChild when the framework needs to change the slot
that this Element occupies in its ancestor.
override
-
updateSlotForChild(
Element child, Object? newSlot) → void -
Change the slot that the given child occupies in its parent.
inherited
-
visitAncestorElements(
ConditionalElementVisitor visitor) → void -
Walks the ancestor chain, starting with the parent of this build context's
widget, invoking the argument for each ancestor.
inherited
-
visitChildElements(
ElementVisitor visitor) → void -
Wrapper around visitChildren for BuildContext.
inherited
-
visitChildren(
ElementVisitor visitor) → void -
Calls the argument for each child. Must be overridden by subclasses that
support having children.
inherited
Operators
-
operator ==(
Object other) → bool -
Compare two widgets for equality.
inherited