RawGestureDetector class
A widget that detects gestures described by the given gesture factories.
For common gestures, use a GestureDetector. RawGestureDetector is useful primarily when developing your own gesture recognizers.
Configuring the gesture recognizers requires a carefully constructed map, as described in gestures and as shown in the example below.
This example shows how to hook up a TapGestureRecognizer. It assumes that
the code is being used inside a State object with a 
  
    link
  
  _last field that is
then displayed as the child of the gesture detector.
RawGestureDetector(
  gestures: <Type, GestureRecognizerFactory>{
    TapGestureRecognizer: GestureRecognizerFactoryWithHandlers<TapGestureRecognizer>(
      () => TapGestureRecognizer(),
      (TapGestureRecognizer instance) {
        instance
          ..onTapDown = (TapDownDetails details) { setState(() { _last = 'down'; }); }
          ..onTapUp = (TapUpDetails details) { setState(() { _last = 'up'; }); }
          ..onTap = () { setState(() { _last = 'tap'; }); }
          ..onTapCancel = () { setState(() { _last = 'cancel'; }); };
      },
    ),
  },
  child: Container(width: 300.0, height: 300.0, color: Colors.yellow, child: Text(_last)),
)
  See also:
- GestureDetector, a less flexible but much simpler widget that does the same thing.
 - Listener, a widget that reports raw pointer events.
 - GestureRecognizer, the class that you extend to create a custom gesture recognizer.
 
- Inheritance
 - 
    
- Object
 - DiagnosticableTree
 - Widget
 - StatefulWidget
 - RawGestureDetector
 
 
Constructors
- 
          RawGestureDetector.new({Key? key, Widget? child, Map<
Type, GestureRecognizerFactory< gestures = const <Type, GestureRecognizerFactory>{}, HitTestBehavior? behavior, bool excludeFromSemantics = false, SemanticsGestureDelegate? semantics})GestureRecognizer> > - 
          Creates a widget that detects gestures.
            const
 
Properties
- behavior → HitTestBehavior?
 - 
  How this gesture detector should behave during hit testing.
  final
 - child → Widget?
 - 
  The widget below this widget in the tree.
  final
 - excludeFromSemantics → bool
 - 
  Whether to exclude these gestures from the semantics tree. For
example, the long-press gesture for showing a tooltip is
excluded because the tooltip itself is included in the semantics
tree directly and so having a gesture to show it would result in
duplication of information.
  final
 - 
  gestures
  → Map<
Type, GestureRecognizerFactory< GestureRecognizer> > - 
  The gestures that this widget will attempt to recognize.
  final
 - hashCode → int
 - 
  The hash code for this object.
  no setterinherited
 - key → Key?
 - 
  Controls how one widget replaces another widget in the tree.
  finalinherited
 - runtimeType → Type
 - 
  A representation of the runtime type of the object.
  no setterinherited
 - semantics → SemanticsGestureDelegate?
 - 
  Describes the semantics notations that should be added to the underlying
render object RenderSemanticsGestureHandler.
  final
 
Methods
- 
  createElement(
) → StatefulElement  - 
  Creates a StatefulElement to manage this widget's location in the tree.
  inherited
 - 
  createState(
) → RawGestureDetectorState  - 
  Creates the mutable state for this widget at a given location in the tree.
  override
 - 
  debugDescribeChildren(
) → List< DiagnosticsNode>  - 
  Returns a list of DiagnosticsNode objects describing this node's
children.
  inherited
 - 
  debugFillProperties(
DiagnosticPropertiesBuilder properties) → void  - 
  Add additional properties associated with the node.
  inherited
 - 
  noSuchMethod(
Invocation invocation) → dynamic  - 
  Invoked when a nonexistent method or property is accessed.
  inherited
 - 
  toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode  - 
  Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
  inherited
 - 
  toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String  - 
  A string representation of this object.
  inherited
 - 
  toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String  - 
  Returns a string representation of this node and its descendants.
  inherited
 - 
  toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String  - 
  Returns a one-line detailed description of the object.
  inherited
 - 
  toStringShort(
) → String  - 
  A short, textual description of this widget.
  inherited
 
Operators
- 
  operator ==(
Object other) → bool  - 
  The equality operator.
  inherited