Matrix4Tween class

An interpolation between two Matrix4s.

This class specializes the interpolation of Tween<Matrix4> to be appropriate for transformation matrices.

Currently this class works only for translations.

See Tween for a discussion on how to use interpolation objects.

Inheritance

Constructors

Matrix4Tween({Matrix4? begin, Matrix4? end})
Creates a Matrix4 tween.

Properties

begin Matrix4?
The value this variable has at the beginning of the animation.
getter/setter pairinherited
end Matrix4?
The value this variable has at the end of the animation.
getter/setter pairinherited
hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

animate(Animation<double> parent) Animation<Matrix4>
Returns a new Animation that is driven by the given animation but that takes on values determined by this object.
inherited
chain(Animatable<double> parent) Animatable<Matrix4>
Returns a new Animatable whose value is determined by first evaluating the given parent and then evaluating this object.
inherited
evaluate(Animation<double> animation) Matrix4
The current value of this object for the given Animation.
inherited
lerp(double t) Matrix4
Returns the value this variable has at the given animation clock value.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited
transform(double t) Matrix4
Returns the interpolated value for the current value of the given animation.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited