LockState enum
Determines how the state of a lock key is used to accept a shortcut.
Values
- ignored → const LockState
-
The lock key state is not used to determine SingleActivator.accepts result.
- locked → const LockState
-
The lock key must be locked to trigger the shortcut.
- unlocked → const LockState
-
The lock key must be unlocked to trigger the shortcut.
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited