InspectorSelection class
Mutable selection state of the inspector.
- Mixed in types
Constructors
- InspectorSelection()
- Creates an instance of InspectorSelection.
Properties
- active → bool
-
Whether the selected render object is attached to the tree or has gone
out of scope.
no setter
-
candidates
↔ List<
RenderObject> -
Render objects that are candidates to be selected.
getter/setter pair
- current ↔ RenderObject?
-
Selected render object typically from the candidates list.
getter/setter pair
- currentElement ↔ Element?
-
Selected Element consistent with the current selected RenderObject.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- hasListeners → bool
-
Whether any listeners are currently registered.
no setterinherited
- index ↔ int
-
Index within the list of candidates that is currently selected.
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
addListener(
VoidCallback listener) → void -
Register a closure to be called when the object changes.
inherited
-
clear(
) → void - Set the selection to empty.
-
dispose(
) → void -
Discards any resources used by the object. After this is called, the
object is not in a usable state and should be discarded (calls to
addListener will throw after the object is disposed).
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
notifyListeners(
) → void -
Call all the registered listeners.
inherited
-
removeListener(
VoidCallback listener) → void -
Remove a previously registered closure from the list of closures that are
notified when the object changes.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited