CrossFadeState enum Null safety

Specifies which of two children to show. See AnimatedCrossFade.

The child that is shown will fade in, while the other will fade out.

Inheritance

Constructors

CrossFadeState()
const

Values

showFirst → const CrossFadeState

Show the first child (AnimatedCrossFade.firstChild) and hide the second (AnimatedCrossFade.secondChild]).

CrossFadeState()
showSecond → const CrossFadeState

Show the second child (AnimatedCrossFade.secondChild) and hide the first (AnimatedCrossFade.firstChild).

CrossFadeState()

Properties

hashCode int
The hash code for this object.
read-only, inherited
index int
A numeric identifier for the enumerated value.
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<CrossFadeState>
A constant List of the values in this enum, in order of their declaration.
[showFirst, showSecond]