isFocusable property

bool get isFocusable

Whether the owning RenderObject can hold the input focus.

Implementation

bool get isFocusable => _flags.isFocusable;
set isFocusable (bool value)

Implementation

set isFocusable(bool value) {
  _flags = _flags.copyWith(isFocusable: value);
  _hasBeenAnnotated = true;
}