textureId property
The identity of the backend texture.
Implementation
int get textureId => _textureId;
Implementation
set textureId(int value) {
if (value != _textureId) {
_textureId = value;
markNeedsPaint();
}
}
The identity of the backend texture.
int get textureId => _textureId;
set textureId(int value) {
if (value != _textureId) {
_textureId = value;
markNeedsPaint();
}
}