debugPaintSize method

  1. @override
void debugPaintSize(
  1. PaintingContext context,
  2. Offset offset
)
override

In debug mode, paints a border around this render box.

Called for every RenderBox when debugPaintSizeEnabled is true.

Implementation

@override
void debugPaintSize(PaintingContext context, Offset offset) {
  assert(() {
    super.debugPaintSize(context, offset);
    final Paint paint = Paint()
      ..style = PaintingStyle.stroke
      ..strokeWidth = 1.0
      ..color = const Color(0xFF00FF00);
    final Canvas canvas = context.canvas;
    RenderSliver? child = firstChild;
    while (child != null) {
      final Size size;
      switch (axis) {
        case Axis.vertical:
          size = Size(child.constraints.crossAxisExtent, child.geometry!.layoutExtent);
        case Axis.horizontal:
          size = Size(child.geometry!.layoutExtent, child.constraints.crossAxisExtent);
      }
      canvas.drawRect(((offset + paintOffsetOf(child)) & size).deflate(0.5), paint);
      child = childAfter(child);
    }
    return true;
  }());
}