activeAnimations property
The currently active TreeSliverNode animations.
Since the index of animating nodes can change at any time, the unique key is used to track an animation of nodes across frames.
Implementation
Map<UniqueKey, TreeSliverNodesAnimation> get activeAnimations => _activeAnimations;
Implementation
set activeAnimations(Map<UniqueKey, TreeSliverNodesAnimation> value) {
if (_activeAnimations == value) {
return;
}
_activeAnimations = value;
markNeedsLayout();
}