MinColumnWidth class
Sizes the column such that it is the size that is the minimum of two column width specifications.
For example, to have a column be 10% of the container width but never bigger than 100px, you could use:
const MinColumnWidth(const FixedColumnWidth(100.0), FractionColumnWidth(0.1))
Both specifications are evaluated, so if either specification is expensive, so is this.
- Inheritance
-
- Object
- TableColumnWidth
- MinColumnWidth
Constructors
- MinColumnWidth(TableColumnWidth a, TableColumnWidth b)
-
Creates a column width that is the minimum of two other column widths.
const
Properties
- a → TableColumnWidth
-
An upper bound for the width of this column.
final
- b → TableColumnWidth
-
Another upper bound for the width of this column.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
flex(
Iterable< RenderBox> cells) → double? -
The flex factor to apply to the cell if there is any room left
over when laying out the table. The remaining space is
distributed to any columns with flex in proportion to their flex
value (higher values get more space).
override
-
maxIntrinsicWidth(
Iterable< RenderBox> cells, double containerWidth) → double -
The ideal width that the column should have. This must be equal
to or greater than the minIntrinsicWidth. The column might be
bigger than this width, e.g. if the column is flexible or if the
table's width ends up being forced to be bigger than the sum of
all the maxIntrinsicWidth values.
override
-
minIntrinsicWidth(
Iterable< RenderBox> cells, double containerWidth) → double -
The smallest width that the column can have.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited