debugAssertIsValid method

bool debugAssertIsValid(
  1. {bool isAppliedConstraint = false,
  2. InformationCollector? informationCollector}
)

Asserts that the constraints are valid.

This might involve checks more detailed than isNormalized.

For example, the BoxConstraints subclass verifies that the constraints are not double.nan.

If the isAppliedConstraint argument is true, then even stricter rules are enforced. This argument is set to true when checking constraints that are about to be applied to a RenderObject during layout, as opposed to constraints that may be further affected by other constraints. For example, the asserts for verifying the validity of RenderConstrainedBox.additionalConstraints do not set this argument, but the asserts for verifying the argument passed to the RenderObject.layout method do.

The informationCollector argument takes an optional callback which is called when an exception is to be thrown. The collected information is then included in the message after the error line.

Returns the same as isNormalized if asserts are disabled.

Implementation

bool debugAssertIsValid({
  bool isAppliedConstraint = false,
  InformationCollector? informationCollector,
}) {
  assert(isNormalized);
  return isNormalized;
}