addToScene method
- SceneBuilder builder
override
Override this method to upload this layer to the engine.
Implementation
@override
void addToScene(ui.SceneBuilder builder) {
assert(colorFilter != null);
engineLayer = builder.pushColorFilter(
colorFilter!,
oldLayer: _engineLayer as ui.ColorFilterEngineLayer?,
);
addChildrenToScene(builder);
builder.pop();
}