filter property

ImageFilter? get filter

The filter to apply to the existing contents of the scene.

The scene must be explicitly recomposited after this property is changed (as described at Layer).

Implementation

ui.ImageFilter? get filter => _filter;
set filter (ImageFilter? value)

Implementation

set filter(ui.ImageFilter? value) {
  if (value != _filter) {
    _filter = value;
    markNeedsAddToScene();
  }
}