Gradient class abstract
A 2D gradient.
This is an interface that allows LinearGradient, RadialGradient, and SweepGradient classes to be used interchangeably in BoxDecorations.
See also:
- Implementers
- Annotations
Constructors
Properties
-
colors
→ List<
Color> -
The colors the gradient should obtain at each of the stops.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
stops
→ List<
double> ? -
A list of values from 0.0 to 1.0 that denote fractions along the gradient.
final
- transform → GradientTransform?
-
The transform, if any, to apply to the gradient.
final
Methods
-
createShader(
Rect rect, {TextDirection? textDirection}) → Shader - Creates a Shader for this gradient to fill the given rect.
-
lerpFrom(
Gradient? a, double t) → Gradient? -
Linearly interpolates from another Gradient to
this
. -
lerpTo(
Gradient? b, double t) → Gradient? -
Linearly interpolates from
this
to another Gradient. -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
scale(
double factor) → Gradient - Returns a new gradient with its properties scaled by the given factor.
-
toString(
) → String -
A string representation of this object.
inherited
-
withOpacity(
double opacity) → Gradient - Returns a new Gradient with each color set to the given opacity.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited