uniform4i method
- WebGLUniformLocation? location,
- GLint x,
- GLint y,
- GLint z,
- GLint w,
Implementation
external void uniform4i(
WebGLUniformLocation? location,
GLint x,
GLint y,
GLint z,
GLint w,
);
external void uniform4i(
WebGLUniformLocation? location,
GLint x,
GLint y,
GLint z,
GLint w,
);