blendEquationiOES method
The blendEquationiOES() method of the OES_draw_buffers_indexed WebGL
extension sets both the RGB blend and alpha blend equations for a
particular draw buffer.
See OES_draw_buffers_indexed.blendEquationSeparateiOES for setting RGB and alpha separately and WebGLRenderingContext.blendEquation for the WebGL 1 version of this method.
Implementation
external void blendEquationiOES(
GLuint buf,
GLenum mode,
);