ColorFilter class

Assigns a single color to every vertex in a mesh.

Inheritance

Constructors

ColorFilter(Vector4 color)
Creates a filter that writes color into the mesh COLOR attribute.

Properties

color Vector4
The color written to each output vertex.
getter/setter pair
generates List<VertexAttrib>
Vertex attributes that this filter guarantees on the output mesh.
no setteroverride
hashCode int
The hash code for this object.
no setterinherited
inplace bool
Whether this filter supports in-place modification of a mesh.
no setterinherited
requires List<VertexAttrib>
Vertex attributes that must be present on the input mesh.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

filter(MeshGeometry mesh) MeshGeometry
Returns a copy of the mesh with any filter transforms applied.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited