RadioMenuButton<T> class

A menu item that combines a Radio widget with a MenuItemButton.

To style the radio button separately from the overall button, add a RadioTheme ancestor.

This example shows a menu with three radio buttons with shortcuts that changes the background color of the body when the buttons are selected.
link

To create a local project with this code sample, run:
flutter create --sample=material.RadioMenuButton.1 mysample

See also:

  • MenuBar, a widget that creates a menu bar of cascading menu items.
  • MenuAnchor, a widget that defines a region which can host a cascading menu.
Inheritance

Constructors

RadioMenuButton({Key? key, required T value, required T? groupValue, required ValueChanged<T?>? onChanged, bool toggleable = false, ValueChanged<bool>? onHover, ValueChanged<bool>? onFocusChange, FocusNode? focusNode, MenuSerializableShortcut? shortcut, ButtonStyle? style, MaterialStatesController? statesController, Clip clipBehavior = Clip.none, Widget? trailingIcon, bool closeOnActivate = true, required Widget? child})
Creates a const RadioMenuButton.
const

Properties

child → Widget?
The widget displayed in the center of this button.
final
clipBehavior → Clip
The content will be clipped (or not) according to this option.
final
closeOnActivate → bool
Determines if the menu will be closed when a MenuItemButton is pressed.
final
enabled → bool
Whether the button is enabled or disabled.
no setter
focusNode → FocusNode?
An optional focus node to use as the focus node for this widget.
final
groupValue → T?
The currently selected value for a group of radio buttons.
final
hashCode → int
The hash code for this object.
no setterinherited
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
onChanged → ValueChanged<T?>?
Called when the user selects this radio button.
final
onFocusChange → ValueChanged<bool>?
Handler called when the focus changes.
final
onHover → ValueChanged<bool>?
Called when a pointer enters or exits the button response area.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
shortcut → MenuSerializableShortcut?
The optional shortcut that selects this MenuItemButton.
final
statesController → MaterialStatesController?
Represents the interactive "state" of this widget in terms of a set of WidgetStates, like WidgetState.pressed and WidgetState.focused.
final
style → ButtonStyle?
Customizes this button's appearance.
final
toggleable → bool
Set to true if this radio button is allowed to be returned to an indeterminate state by selecting it again when selected.
final
trailingIcon → Widget?
An optional icon to display after the child label.
final
value → T
The value represented by this radio button.
final

Methods

build(BuildContext context) → Widget
Describes the part of the user interface represented by this widget.
override
createElement() → StatelessElement
Creates a StatelessElement to manage this widget's location in the tree.
inherited
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited