PopupMenuItem<T> class Null safety

An item in a Material Design popup menu.

To show a popup menu, use the showMenu function. To create a button that shows a popup menu, consider using PopupMenuButton.

To show a checkmark next to a popup menu item, consider using CheckedPopupMenuItem.

Typically the child of a PopupMenuItem is a Text widget. More elaborate menus with icons can use a ListTile. By default, a PopupMenuItem is kMinInteractiveDimension pixels high. If you use a widget with a different height, it must be specified in the height property.

Here, a Text widget is used with a popup menu item. The Menu type is an enum, not shown here.
const PopupMenuItem<Menu>(
  value: Menu.itemOne,
  child: Text('Item 1'),

See the example at PopupMenuButton for how this example could be used in a complete menu, and see the example at CheckedPopupMenuItem for one way to keep the text of PopupMenuItems that use Text widgets in their child slot aligned with the text of CheckedPopupMenuItems or of PopupMenuItem that use a ListTile in their child slot.

See also:



PopupMenuItem({Key? key, T? value, VoidCallback? onTap, bool enabled = true, double height = kMinInteractiveDimension, EdgeInsets? padding, TextStyle? textStyle, MouseCursor? mouseCursor, required Widget? child})
Creates an item for a popup menu.


child Widget?
The widget below this widget in the tree.
enabled bool
Whether the user is permitted to select this item.
hashCode int
The hash code for this object.
@nonVirtual, read-only, inherited
height double
The minimum height of the menu item.
key Key?
Controls how one widget replaces another widget in the tree.
final, inherited
mouseCursor MouseCursor?
The cursor for a mouse pointer when it enters or is hovering over the widget.
onTap VoidCallback?
Called when the menu item is tapped.
padding EdgeInsets?
The padding of the menu item.
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
textStyle TextStyle?
The text style of the popup menu item.
value → T?
The value that will be returned by showMenu if this entry is selected.


createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
createState() PopupMenuItemState<T, PopupMenuItem<T>>
Creates the mutable state for this widget at a given location in the tree.
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
@protected, inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
represents(T? value) bool
Whether this entry represents a particular value.
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
toStringShort() String
A short, textual description of this widget.


operator ==(Object other) bool
The equality operator.
@nonVirtual, inherited