InputChip class Null safety

A Material Design input chip.

Input chips represent a complex piece of information, such as an entity (person, place, or thing) or conversational text, in a compact form.

Input chips can be made selectable by setting onSelected, deletable by setting onDeleted, and pressable like a button with onPressed. They have a label, and they can have a leading icon (see avatar) and a trailing icon (deleteIcon). Colors and padding can be customized.

Requires one of its ancestors to be a Material widget.

Input chips work together with other UI elements. They can appear:

  avatar: CircleAvatar(
    backgroundColor: Colors.grey.shade800,
    child: const Text('AB'),
  label: const Text('Aaron Burr'),
  onPressed: () {
    print('I am the one thing in life.');

Material Design 3

InputChip can be used for Input chips from Material Design 3. If ThemeData.useMaterial3 is true, then InputChip will be styled to match the Material Design 3 specification for Input chips.

See also:

  • Chip, a chip that displays information and can be deleted.
  • ChoiceChip, allows a single selection from a set of options. Choice chips contain related descriptive text or categories.
  • FilterChip, uses tags or descriptive words as a way to filter content.
  • ActionChip, represents an action related to primary content.
  • CircleAvatar, which shows images or initials of people.
  • Wrap, A widget that displays its children in multiple horizontal or vertical runs.
Implemented types


InputChip({Key? key, Widget? avatar, required Widget label, TextStyle? labelStyle, EdgeInsetsGeometry? labelPadding, bool selected = false, bool isEnabled = true, ValueChanged<bool>? onSelected, Widget? deleteIcon, VoidCallback? onDeleted, Color? deleteIconColor, String? deleteButtonTooltipMessage, VoidCallback? onPressed, double? pressElevation, Color? disabledColor, Color? selectedColor, String? tooltip, BorderSide? side, OutlinedBorder? shape, Clip clipBehavior = Clip.none, FocusNode? focusNode, bool autofocus = false, Color? backgroundColor, EdgeInsetsGeometry? padding, VisualDensity? visualDensity, MaterialTapTargetSize? materialTapTargetSize, double? elevation, Color? shadowColor, Color? surfaceTintColor, IconThemeData? iconTheme, Color? selectedShadowColor, bool? showCheckmark, Color? checkmarkColor, ShapeBorder avatarBorder = const CircleBorder(), @Deprecated('Migrate to deleteButtonTooltipMessage. ' 'This feature was deprecated after v2.10.0-0.3.pre.') bool useDeleteButtonTooltip = true})
Creates an InputChip.


autofocus bool
True if this widget will be selected as the initial focus when no other node in its scope is currently focused.
avatar Widget?
A widget to display prior to the chip's label.
avatarBorder ShapeBorder
The shape of the translucent highlight painted over the avatar when the selected property is true.
backgroundColor Color?
Color to be used for the unselected, enabled chip's background.
checkmarkColor Color?
Color of the chip's check mark when a check mark is visible.
clipBehavior Clip
The content will be clipped (or not) according to this option.
deleteButtonTooltipMessage String?
The message to be used for the chip's delete button tooltip.
deleteIcon Widget?
The icon displayed when onDeleted is set.
deleteIconColor Color?
Used to define the delete icon's color with an IconTheme that contains the icon.
disabledColor Color?
The color used for the chip's background to indicate that it is not enabled.
elevation double?
Elevation to be applied on the chip relative to its parent.
focusNode FocusNode?
An optional focus node to use as the focus node for this widget.
hashCode int
The hash code for this object.
@nonVirtual, read-only, inherited
iconTheme IconThemeData?
Theme used for all icons in the chip.
isEnabled bool
Whether or not this chip is enabled for input.
key Key?
Controls how one widget replaces another widget in the tree.
final, inherited
label Widget
The primary content of the chip.
labelPadding EdgeInsetsGeometry?
The padding around the label widget.
labelStyle TextStyle?
The style to be applied to the chip's label.
materialTapTargetSize MaterialTapTargetSize?
Configures the minimum size of the tap target.
onDeleted VoidCallback?
Called when the user taps the deleteIcon to delete the chip.
onPressed VoidCallback?
Called when the user taps the chip.
onSelected ValueChanged<bool>?
Called when the chip should change between selected and de-selected states.
padding EdgeInsetsGeometry?
The padding between the contents of the chip and the outside shape.
pressElevation double?
Elevation to be applied on the chip relative to its parent during the press motion.
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
selected bool
Whether or not this chip is selected.
selectedColor Color?
Color to be used for the chip's background, indicating that it is selected.
selectedShadowColor Color?
Color of the chip's shadow when the elevation is greater than 0 and the chip is selected.
shadowColor Color?
Color of the chip's shadow when the elevation is greater than 0.
shape OutlinedBorder?
The OutlinedBorder to draw around the chip.
showCheckmark bool?
Whether or not to show a check mark when SelectableChipAttributes.selected is true.
side BorderSide?
The color and weight of the chip's outline.
surfaceTintColor Color?
Color of the chip's surface tint overlay when its elevation is greater than 0.
tooltip String?
Tooltip string to be used for the body area (where the label and avatar are) of the chip.
useDeleteButtonTooltip bool
Whether to use a tooltip on the chip's delete button showing the deleteButtonTooltipMessage.
@Deprecated('Migrate to deleteButtonTooltipMessage. ' 'This feature was deprecated after v2.10.0-0.3.pre.'), final
visualDensity VisualDensity?
Defines how compact the chip's layout will be.


build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
createElement() StatelessElement
Creates a StatelessElement to manage this widget's location in the tree.
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
@protected, inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
toString({DiagnosticLevel minLevel =}) String
A string representation of this object.
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
toStringShort() String
A short, textual description of this widget.


operator ==(Object other) bool
The equality operator.
@nonVirtual, inherited