attach method

  1. @override
void attach(
  1. ScrollPosition position
)
override

Register the given position with this controller.

After this function returns, the animateTo and jumpTo methods on this controller will manipulate the given position.

Implementation

@override
void attach(ScrollPosition position) {
  super.attach(position);
  final _CarouselPosition carouselPosition = position as _CarouselPosition;
  carouselPosition.flexWeights = _carouselState!._flexWeights;
  carouselPosition.itemExtent = _carouselState!._itemExtent;
  carouselPosition.consumeMaxWeight = _carouselState!._consumeMaxWeight;
}