sliceCount property
The number of slices in this texture. Determined by textureType: 1 for 2D and external textures, 6 for cubemap textures, and layerCount for 2D array textures.
Implementation
int get sliceCount {
switch (textureType) {
case TextureType.textureCube:
return 6;
case TextureType.texture2DArray:
return layerCount;
default:
return 1;
}
}