sliceCount property

int get sliceCount

The number of slices in this texture. Determined by textureType: 1 for 2D and external textures, 6 for cubemap textures, and layerCount for 2D array textures.

Implementation

int get sliceCount {
  switch (textureType) {
    case TextureType.textureCube:
      return 6;
    case TextureType.texture2DArray:
      return layerCount;
    default:
      return 1;
  }
}