Shadow class
A single shadow.
Multiple shadows are stacked together in a TextStyle.
- Implementers
Constructors
- Shadow.new({Color color = const Color(_kColorDefault), Offset offset = Offset.zero, double blurRadius = 0.0})
- 
          Construct a shadow.
            const
Properties
- blurRadius → double
- 
  The standard deviation of the Gaussian to convolve with the shadow's shape.
  final
- blurSigma → double
- 
  The blurRadius in sigmas instead of logical pixels.
  no setter
- color → Color
- 
  Color that the shadow will be drawn with.
  final
- hashCode → int
- 
  The hash code for this object.
  no setteroverride
- offset → Offset
- 
  The displacement of the shadow from the casting element.
  final
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
Methods
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  scale(double factor) → Shadow 
- Returns a new shadow with its offset and blurRadius scaled by the given factor.
- 
  toPaint() → Paint 
- Create the Paint object that corresponds to this shadow description.
- 
  toString() → String 
- 
  A string representation of this object.
  override
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  override