ShaderMaskEngineLayer class

An opaque handle to a shader mask engine layer.

Instances of this class are created by SceneBuilder.pushShaderMask.

oldLayer parameter in SceneBuilder methods only accepts objects created by the engine. SceneBuilder will throw an AssertionError if you pass it a custom implementation of this class.

Implemented types

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

dispose() → void
Release the resources used by this object. The object is no longer usable after this method is called.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited