Gradient.sweep constructor
Creates a sweep gradient centered at center that starts at startAngle
and ends at endAngle.
startAngle and endAngle should be provided in radians, with zero
radians being the horizontal line to the right of the center and with
positive angles going clockwise around the center.
If colorStops is provided, colorStops[i] is a number from 0.0 to 1.0
that specifies where color[i] begins in the gradient. If colorStops is
not provided, then only two stops, at 0.0 and 1.0, are implied (and
color must therefore only have two entries). Stop values less than 0.0
will be rounded up to 0.0 and stop values greater than 1.0 will be rounded
down to 1.0. Each stop value must be greater than or equal to the previous
stop value. Stop values that do not meet this criteria will be rounded up
to the previous stop value.
The behavior before startAngle and after endAngle is described by the
tileMode argument. For details, see the TileMode enum.

If center, colors, tileMode, startAngle, or endAngle are null,
or if colors or colorStops contain null values, this constructor will
throw a NoSuchMethodError.
If matrix4 is provided, the gradient fill will be transformed by the
specified 4x4 matrix relative to the local coordinate system. matrix4 must
be a column-major matrix packed into a list of 16 values.
Implementation
Gradient.sweep(
Offset center,
List<Color> colors, [
List<double>? colorStops,
TileMode tileMode = TileMode.clamp,
double startAngle = 0.0,
double endAngle = math.pi * 2,
Float64List? matrix4,
]) : assert(_offsetIsValid(center)),
assert(startAngle < endAngle),
assert(matrix4 == null || _matrix4IsValid(matrix4)),
super._() {
_validateColorStops(colors, colorStops);
final Float32List colorsBuffer = _encodeWideColorList(colors);
final Float32List? colorStopsBuffer = colorStops == null
? null
: Float32List.fromList(colorStops);
_constructor();
_initSweep(
center.dx,
center.dy,
colorsBuffer,
colorStopsBuffer,
tileMode.index,
startAngle,
endAngle,
matrix4,
);
}