BlurStyle enum Null safety

Styles to use for blurs in MaskFilter objects.

Inheritance

Constructors

BlurStyle()
const

Values

normal → const BlurStyle

Fuzzy inside and outside. This is useful for painting shadows that are offset from the shape that ostensibly is casting the shadow.

const BlurStyle(0)
solid → const BlurStyle

Solid inside, fuzzy outside. This corresponds to drawing the shape, and additionally drawing the blur. This can make objects appear brighter, maybe even as if they were fluorescent.

const BlurStyle(1)
outer → const BlurStyle

Nothing inside, fuzzy outside. This is useful for painting shadows for partially transparent shapes, when they are painted separately but without an offset, so that the shadow doesn't paint below the shape.

const BlurStyle(2)
inner → const BlurStyle

Fuzzy inside, nothing outside. This can make shapes appear to be lit from within.

const BlurStyle(3)

Properties

hashCode int
The hash code for this object.
read-only, inherited
index int
A numeric identifier for the enumerated value.
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<BlurStyle>
A constant List of the values in this enum, in order of their declaration.
[normal, solid, outer, inner]