Encoding class abstract
Open-ended set of encodings.
An encoding is a Codec encoding strings to lists of byte.
This class provides a default implementation of decodeStream, which is not incremental. It collects the entire input before decoding. Subclasses can choose to use that implementation, or implement a more efficient stream decoding.
- Inheritance
 - Implementers
 
Constructors
- Encoding.new()
 - 
          
            const
 
Properties
- 
  decoder
  → Converter<
List< int> , String> - 
  Returns the decoder of 
this, converting fromList<int>toString.no setteroverride - 
  encoder
  → Converter<
String, List< int> > - 
  Returns the encoder from 
StringtoList<int>.no setteroverride - hashCode → int
 - 
  The hash code for this object.
  no setterinherited
 - 
  inverted
  → Codec<
List< int> , String> - 
  Inverts 
this.no setterinherited - name → String
 - 
  Name of the encoding.
  no setter
 - runtimeType → Type
 - 
  A representation of the runtime type of the object.
  no setterinherited
 
Methods
- 
  decode(
List< int> encoded) → String - 
  Decodes 
encodeddata.inherited - 
  decodeStream(
Stream< List< byteStream) → Future<int> >String>  - 
  encode(
String input) → List< int>  - 
  Encodes 
input.inherited - 
  fuse<
R> (Codec< List< other) → Codec<int> , R>String, R>  - 
  Fuses 
thiswithother.inherited - 
  noSuchMethod(
Invocation invocation) → dynamic  - 
  Invoked when a nonexistent method or property is accessed.
  inherited
 - 
  toString(
) → String  - 
  A string representation of this object.
  inherited
 
Operators
- 
  operator ==(
Object other) → bool  - 
  The equality operator.
  inherited